Developed as a 2 week design sprint in collaboration with Marcus Djuhadi and Leah Riben.

Traditionally, socioeconomic gatekeeping has surrounded the design industry. In our research, we learned students miss out on learning about design due to a lack of available resources during formative years. 

The team aimed to create a tablet app introducing young students to design as a potential career path.

My role was focused on developing the brand design system, wordmark, icon system, and motion interaction sequences.